![]() Keith is told to meet a scientist,a certain Lieutenant Thomas Boyle who can provide more information on the Voids, but Boyle is held hostage by pirates. Back at the station, Snocom explains to Keith about the Voids. The Void fighters destroy a group of freighters, before escaping through a wormhole back into their territory. Keith, along with other pilots, are sent to defend the station. While they are talking, the conversation is suddenly interrupted by a Void attack outside the station. ![]() After arriving at Alioth station, Keith meets commander Brent Snocom. Keith is then transported aboard the ship as a prisoner. One of the gunners of the main vessel mistakes Keith's ship as another pirate, and disables it with an EMP blast. Upon arrival, the convoy is under attack by pirates. While investigating, Keith comes across his old friend Mkkt Bkkt, who explains that the crew of the station have been infected with 'neuro-algae', and are subsequently intoxicated.Īfter being given control of completing side quests, Keith is informed of a Terran convoy in the system, and that he could be picked up and sent back to Terran space. After fighting off the pirates, Keith is told to visit a neighbouring planet, as the space station there recently lost contact. Unhappy with having to run away from the pirates, Keith convinces Gunant to help him take out the pirates in the area. While mining, the ship comes under attack by pirates, and Keith flies back to the station. Breh then tasks Keith with collecting ore from an old mining ship. ![]() The dealer, Gunant Breh, tells Keith of events that happened while Keith was unconscious. His craft, hurtling out of control with Keith unconscious, is put in an orbit around Var Hastra by the onboard flight computer, before being salvaged by an ore dealer and towed to the orbiting space station. Maxwell, as he is sent forwards in time after a malfunction with his hyperdrive, caused by damage from a skirmish in an asteroid belt. The game follows the adventures of Keith T. Players can fight enemies/friends, mine for ore, trade commodities, and complete jobs such as freelance missions. That said, do keep in mind that it's a rather large ship - it will surely be an attractive target for boarding by other Marauders.The game revolves around spaceflight and space combat, set in a universe with multiple star systems. The Capital Frigate is the absolute pinnacle of Marauders Ships and boasts the capability of equipping two different weapons. "Pride and Joy of the Central Empire, the largest ship in the galaxy with two turret sections." The Vulture aims to balance speed and armor and can arguably do better than many of its cheaper counterparts. "A rare and instantly recognisable from afar, the Vulture class is an interesting balance of speed and armour." The Heavy Frigate is best described as a tank - it can absorb a lot more punishment than many other ships. What it lacks in speed it makes up for in thick armour plating." The Interceptor Frigate's main advantage is in its sheer speed - it moves four times faster than a Scout Frigate and it boasts a respectable inventory size, too. What it lacks in armour and slots it makes up for with its speed."
0 Comments
Leave a Reply. |